Lost in the Sea of Solitude (Game Review)

Sea of Solitude

Sometimes I have bad days, or even weeks. Over the past few years, these bad days have manifested for me in two opposing and yet integrated ways. The first is a deep longing for solitude, a desire to find some far off place away from people and the world, somewhere I don’t have to interact with or perform for anyone. The second is a strong feeling of disconnect from the people around me, bringing on a sense of loneliness that seeps through even in a crowded room and carrying with it the belief that no one would notice if I was gone.

So many people experience such things. Depression, sorrow, and anxiety can feel like being lost at sea, floating on desperate dark emotions with no sign of land or refuge in sight. Sea of Solitude, a game developed by Jo-Mei Games, powerfully expresses these experiences through the exploration and healing of its watery world.

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Culture Consumption: December 2021

Hi, lovelies. Here’s my month in books, movies, television, games, and podcasts.

For those interested, here are my favorite books, movies and shows, and games for the last year.

Books

Character Development and Storytelling For Games by Lee SheldonI recently finished Character Development and Storytelling For Games by Lee Sheldon. It was an interesting read and the author draws on his experience in both games and television to discuss ways of approaching character and story development.

Note that what I read was the 1st edition from 2004, so while the book’s talk of characters and story are everlasting, some of the discussions about the future of games felt a little outdated. Apparently, a 2nd edition was published in 2013, which likely provides a more modern perspective

One section in particular presented me with a new way of thinking about story — namely, modular storytelling and how it can help blend gameplay and story into interactive narratives. I wrote a bit about what I learned over here.

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Culture Consumption: October 2021

Hi, lovelies. Here’s my month in books, movies, television, games, and podcasts.

Books

The Book of Accidents by Chuck WendigI’ve been following Chuck Wendig’s blog for a long while, and I have loved his wild, cuss-heavy way of discussing writing and the writing life. Now, I’ve finally come around to buying and reading one of his actual books — and I can definitely say I’m a fan.

The Book of Accidents is a richly told horror novel about a family moving to a small town to get away from the violence of the big city — only to quickly experience strange, disturbing events in their new home.  The story draws in a variety of horror tropes — local legends, creepy mines, strange rock formations, ghosts, and others — and yet some how brings all these disparate things into a single cohesive whole. It even uses one of my favorite science fiction tropes, which I won’t mention here, because it’s kind of a spoiler. The short version of all this is that I loved this book and its assortment of characters. I’m looking forwards to reading more from Wendig.

I read two fantastic, but very different poetry collections. The Sign of the Dragon by Mary Soon Lee is a novel in poems, relating an epic fantasy about a young king trying to defend his kingdom against a number of outside forces, both human and terrifyingly dark. King Xau is a wonderfully mythic figure, one of honor, nobility, and subtle magic  — reminding me of some of the things I love about Arthurian legend from a fictional Chinese perspective. I really loved this tale, which completely captured me with its beautifully clean lines of poetry. I’ve recorded an interview with Lee for the New Books in Poetry podcast, which I hope to edit and have out soon.

Another great collection was Amelia Gorman’s Field Guide to Invasive Species of Minnesota, a gorgeous chapbook that pairs botanical illustrations with poems exploring ecological dangers and human nature. Highly recommended.

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Culture Consumption: November 2021

Hi, lovelies. Here’s my month in books, movies, television, games, and podcasts.

Books

Nothing But Blackened Teeth by Cassandra KhawIn Nothing But Blackened Teeth by Cassandra Khaw, a group of old thrill-seeking friends decide to host a wedding at haunted Heian-era mansion in Japan. As the night of drinking, food, and old memories and rivalries are consumed, events slowly start to go terribly, terribly wrong. The house is more haunted than they realized, having been built on the bones of a dead bride, who wanders faceless through its halls. KI love the way Khaw draws on historical Japanese folklore to present a wonderfully creepy and unsettling take on the haunted house genre.  A great read for horror fans.

What drew me into Brenna Thummler’s graphic novel Sheets was the gorgeously detailed pastel art work, which is combined with a charming story about a young woman trying to hold it together, going to school and running her family’s laundromat. Meanwhile, on the other side of the reality, a young ghosts slips away from the afterlife to explore the human world, leaving a uncleaned sheets and other havoc in his wake. I love that the author leans into the idea of ghosts wearing sheets because it gives them form. It’s adorable all around.

Sheets by Brenna Thummler

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Culture Consumption: September 2021

Hi, lovelies. Coming in late again. Here’s my month in books, movies, games, and podcasts.

Books

Cover of Circe by Madeline MillerA friend loaned me a copy of Madeline Miller’s Circe, offering high praise for the book and its feminist take on the ancient Greek myth. Once I opened the first page, I was immediately immersed in the mythological worlds of Ancient Greek gods and goddesses with all their politics and family drama. Reading this book reminded me of how much I loved learning about these myths when I was in school, and I loved the way Miller portrayed Circe and the other gods, illuminating the a sense of magic and power. Some of the gods feel alien and dangerous in how disconnected they are from mortals, while Circe has an inherent sense of humanity in her longing to feel connected with them. I loved the ways in which Miller weaved various classical stories and tales into the text, and I especially enjoyed her feminist take, which presents a more complex view of a powerful woman.

The Final Girl Support Group by Grady HendrixAnother great read this month was The Final Girl Support Group by Grady Hendrix. Inspired by the slasher films of the ’80s, the story takes place years after the women’s confrontations with brutal murderers. These final girls have faced death and fought off their killers, surviving into middle age while carrying ongoing ailments from their injuries and trauma, including anxiety, PTSD, and other issues. Bound by their shared trauma, the women attend support group meetings, a tether that slowly frays as some members attempt to move on. Things get incrementally worse, however, when it appears that someone is out to kill them.

Hendrix is fantastic at creating fast-paced, action packed stories that leave me wanting to consume a book all in one go. I also like that these women are rough-edged, hard, and strong-willed, with all the complexities that comes with having survived terrible events.

Continue reading “Culture Consumption: September 2021”